mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-13 20:14:05 +09:00
bigger click hitbox for titlescreen uiremocon
This commit is contained in:
@@ -1,43 +0,0 @@
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package net.torvald.terrarum.modulebasegame.ui
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import com.badlogic.gdx.graphics.g2d.SpriteBatch
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import com.badlogic.gdx.utils.Disposable
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import net.torvald.terrarum.App
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import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
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/**
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* Created by minjaesong on 2019-05-24.
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*/
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object FloatDrawer : Disposable {
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val tile = TextureRegionPack("assets/graphics/gui/message_black_tileable.tga", 36, 36)
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init {
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App.disposableSingletonsPool.add(this)
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}
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/**
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* Draws the Float at given position in given size. The size is that of the centre area, excluding the edges. Size of the edges are 8x8 pixels.
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*/
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operator fun invoke(batch: SpriteBatch, x: Float, y: Float, w: Float, h: Float) {
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// centre area
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batch.draw(tile.get(1, 1), x, y, w, h)
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// edges
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batch.draw(tile.get(1, 0), x, y - tile.tileH, w, tile.tileH.toFloat())
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batch.draw(tile.get(1, 2), x, y + h, w, tile.tileH.toFloat())
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batch.draw(tile.get(0, 1), x - tile.tileW, y, tile.tileW.toFloat(), h)
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batch.draw(tile.get(2, 1), x + w, y, tile.tileW.toFloat(), h)
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// corners
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batch.draw(tile.get(0, 0), x - tile.tileW, y - tile.tileH)
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batch.draw(tile.get(2, 0), x + w, y - tile.tileH)
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batch.draw(tile.get(2, 2), x + w, y + h)
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batch.draw(tile.get(0, 2), x - tile.tileW, y + h)
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}
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override fun dispose() {
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tile.dispose()
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}
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}
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@@ -6,6 +6,7 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch
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import net.torvald.terrarum.App
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import net.torvald.terrarum.Second
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import net.torvald.terrarum.blendNormal
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import net.torvald.terrarum.ui.Toolkit
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import net.torvald.terrarum.ui.UICanvas
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/**
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@@ -67,7 +68,7 @@ class Notification : UICanvas() {
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batch.color = drawColor
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FloatDrawer(batch, 0f, -textHeight, displayedTextWidth.toFloat(), textHeight)
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Toolkit.drawBaloon(batch, 0f, -textHeight, displayedTextWidth.toFloat(), textHeight)
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batch.color = fontCol
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message.forEachIndexed { index, s ->
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@@ -116,8 +116,7 @@ class UIKeyboardControlPanel : UICanvas() {
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-4 to UIItemKeycap(this, 401,129, null, oneu, ""),
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Input.Keys.CONTROL_RIGHT to UIItemKeycap(this, 433,129, Input.Keys.CONTROL_RIGHT, onehalfu, "21,3"),
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// ...
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)
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) // end of keycaps
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private val symbolLeft = labels.get(0,2)
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private val symbolUp = labels.get(1,2)
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@@ -129,6 +128,7 @@ class UIKeyboardControlPanel : UICanvas() {
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private val symbolGrapplingHook = labels.get(5,1)
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private val symbolGamemenu = labels.get(6,2)
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private val controlPalette = UIItemControlPaletteBaloon(this, (App.scr.width - 480) / 2, kby + 199)
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init {
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keycaps.values.forEach { addUIitem(it) }
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@@ -147,8 +147,26 @@ class UIKeyboardControlPanel : UICanvas() {
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keycaps[App.getConfigInt("control_key_gamemenu")]?.symbolControl = symbolGamemenu
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}
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internal var keycapClicked = -13372
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set(value) {
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if (field != value) keycaps[field]?.selected = false
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field = value
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}
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internal var controlSelected = -1
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override fun updateUI(delta: Float) {
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uiItems.forEach { it.update(delta) }
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uiItems.forEach {
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it.update(delta)
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if (it is UIItemKeycap && it.mousePushed) {
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it.selected = true
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// println("key ${it.key}; selected = ${it.selected}")
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keycapClicked = it.key ?: -13372
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}
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}
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if (keycapClicked >= 0 && controlSelected < 0) {
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controlPalette.update(delta)
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}
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}
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override fun renderUI(batch: SpriteBatch, camera: Camera) {
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@@ -159,6 +177,12 @@ class UIKeyboardControlPanel : UICanvas() {
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uiItems.forEach { it.render(batch, camera) }
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batch.color = Color.WHITE
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if (keycapClicked >= 0 && controlSelected < 0) {
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controlPalette.render(batch, camera)
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}
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val title = Lang["MENU_CONTROLS_KEYBOARD"]
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App.fontGame.draw(batch, title, drawX.toFloat() + (width - App.fontGame.getWidth(title)) / 2, drawY.toFloat())
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@@ -207,11 +231,13 @@ class UIItemKeycap(
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private val s1 = if (symbolDefault.isNotBlank()) symbolDefault.split(',').map { it.toInt() } else null
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var symbolControl: TextureRegion? = null
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var selected = false
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private val borderKeyForbidden = Color(0x000000C0)
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private val borderKeyNormal = Color(0xFFFFFFAA.toInt())
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private val borderMouseUp = UIItemTextButton.defaultActiveCol
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private val borderKeyPressed = UIItemTextButton.defaultHighlightCol
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private val borderKeyPressedAndSelected = Color(0x33FF33FF.toInt())
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private val keycapFill = Color(0x404040_C0)
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@@ -227,7 +253,9 @@ class UIItemKeycap(
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batch.color = if (key == null)
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borderKeyForbidden
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else if (Gdx.input.isKeyPressed(key))
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else if (Gdx.input.isKeyPressed(key) && selected)
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borderKeyPressedAndSelected
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else if (Gdx.input.isKeyPressed(key) || selected)
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borderKeyPressed
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else if (mouseUp)
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borderMouseUp
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@@ -260,3 +288,26 @@ class UIItemKeycap(
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}
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}
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class UIItemControlPaletteBaloon(val parent: UIKeyboardControlPanel, initialX: Int, initialY: Int) : UIItem(parent, initialX, initialY) {
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override val width = 480
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override val height = 240
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override fun dispose() {}
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override fun render(batch: SpriteBatch, camera: Camera) {
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super.render(batch, camera)
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Toolkit.drawBaloon(batch, posX.toFloat(), posY.toFloat(), width.toFloat(), height.toFloat())
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}
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override fun update(delta: Float) {
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super.update(delta) // unlatches mouse
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// close
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if (!mouseLatched && mousePushed) {
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mouseLatched = true
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parent.keycapClicked = -13372
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}
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}
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}
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@@ -258,14 +258,15 @@ open class UIRemoCon(val parent: TitleScreen, treeRepresentation: QNDTreeNode<St
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class UIRemoConElement(uiRemoCon: UIRemoCon, val labels: Array<String>, val tags: Array<Array<String>>) {
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private val lineHeight = 36
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private val paddingLeft = 48
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private val menubar = UIItemTextButtonList(
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uiRemoCon,
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lineHeight,
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labels,
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menubarOffX,
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menubarOffX - paddingLeft,
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menubarOffY - lineHeight * labels.size + 16,
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uiRemoCon.width, getRemoConHeight(labels),
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uiRemoCon.width + paddingLeft, getRemoConHeight(labels),
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textAreaWidth = uiRemoCon.width,
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readFromLang = true,
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activeBackCol = Color(0),//Color(1f,0f,.75f,1f),
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@@ -275,6 +276,7 @@ open class UIRemoCon(val parent: TitleScreen, treeRepresentation: QNDTreeNode<St
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defaultSelection = null,
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itemHitboxSize = lineHeight - 2,
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alignment = UIItemTextButton.Companion.Alignment.LEFT,
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leftPadding = paddingLeft,
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tagsCollection = tags
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)
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@@ -302,7 +304,7 @@ open class UIRemoCon(val parent: TitleScreen, treeRepresentation: QNDTreeNode<St
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}
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companion object {
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val remoConWidth = 300
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val remoConWidth = 160
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fun getRemoConHeight(menu: ArrayList<String>) = DEFAULT_LINE_HEIGHT * menu.size.plus(1)
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fun getRemoConHeight(menu: Array<String>) = DEFAULT_LINE_HEIGHT * menu.size.plus(1)
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val menubarOffX: Int; get() = (0.11 * App.scr.width).toInt()
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@@ -6,6 +6,7 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch
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import net.torvald.terrarum.App
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import net.torvald.terrarum.Second
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import net.torvald.terrarum.Terrarum
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import net.torvald.terrarum.ui.Toolkit
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import net.torvald.terrarum.ui.UICanvas
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/**
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@@ -34,10 +35,10 @@ class UITooltip : UICanvas() {
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val textMarginX = 4
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override var width: Int
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get() = msgWidth + (textMarginX + FloatDrawer.tile.tileW) * 2
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get() = msgWidth + (textMarginX + Toolkit.baloonTile.tileW) * 2
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set(value) { throw Error("You are not supposed to set the width of the tooltip manually.") }
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override var height: Int
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get() = FloatDrawer.tile.tileH * 2 + font.lineHeight.toInt()
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get() = Toolkit.baloonTile.tileH * 2 + font.lineHeight.toInt()
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set(value) { throw Error("You are not supposed to set the height of the tooltip manually.") }
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override fun renderUI(batch: SpriteBatch, camera: Camera) {
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@@ -54,7 +55,7 @@ class UITooltip : UICanvas() {
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batch.color = tooltipBackCol
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FloatDrawer(batch,
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Toolkit.drawBaloon(batch,
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tooltipX - textMarginX,
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tooltipY,
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tooltipW,
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