drawing of the tile breakage

This commit is contained in:
minjaesong
2018-11-10 21:09:02 +09:00
parent 688294120c
commit 10ee5f0f0f
6 changed files with 58 additions and 28 deletions

View File

@@ -463,7 +463,7 @@ open class Ingame(batch: SpriteBatch) : IngameInstance(batch) {
Gdx.graphics.setTitle(getCanonicalTitle())
//Gdx.graphics.setTitle(getCanonicalTitle())
// ASYNCHRONOUS UPDATE AND RENDER //

View File

@@ -81,7 +81,8 @@ object PlayerBuilderSigrid {
Block.STONE_QUARRIED, Block.STONE_TILE_WHITE, Block.TORCH,
Block.DAYLIGHT_CAPACITOR, Block.ICE_FRAGILE,
Block.ILLUMINATOR_WHITE, Block.ILLUMINATOR_BLACK, Block.ILLUMINATOR_ORANGE,
Block.ILLUMINATOR_GREEN, Block.ILLUMINATOR_CYAN, Block.SUNSTONE
Block.ILLUMINATOR_GREEN, Block.ILLUMINATOR_CYAN, Block.SUNSTONE,
Block.ORE_COPPER
)
val walls = arrayOf(
Block.AIR, Block.DIRT, Block.GLASS_CRUDE,