From 110b6f9a82f6d96e6a782a38cb2589c0fa671bc4 Mon Sep 17 00:00:00 2001 From: Song Minjae Date: Thu, 22 Dec 2016 13:21:03 +0900 Subject: [PATCH] texture update Former-commit-id: 8b056329db1403b163e635e22141e0d021580805 Former-commit-id: c9e0605ba6021ac4889f199799268df61517a794 --- src/net/torvald/terrarum/StateNoiseTexGen.kt | 4 +--- src/net/torvald/terrarum/gameactors/ActorWithBody.kt | 2 ++ 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/net/torvald/terrarum/StateNoiseTexGen.kt b/src/net/torvald/terrarum/StateNoiseTexGen.kt index 9c2083e01..010b3c2ad 100644 --- a/src/net/torvald/terrarum/StateNoiseTexGen.kt +++ b/src/net/torvald/terrarum/StateNoiseTexGen.kt @@ -28,9 +28,7 @@ class StateNoiseTexGen : BasicGameState() { println("Press SPACE to generate new noise") } - - // TODO multithreaded - + private fun noiseRidged(): Joise { val ridged = ModuleFractal() ridged.setType(ModuleFractal.FractalType.RIDGEMULTI) diff --git a/src/net/torvald/terrarum/gameactors/ActorWithBody.kt b/src/net/torvald/terrarum/gameactors/ActorWithBody.kt index 557bd5fbd..de6d8e84d 100644 --- a/src/net/torvald/terrarum/gameactors/ActorWithBody.kt +++ b/src/net/torvald/terrarum/gameactors/ActorWithBody.kt @@ -900,6 +900,8 @@ open class ActorWithBody : Actor() { open fun drawGlow(gc: GameContainer, g: Graphics) { if (isVisible && spriteGlow != null) { + blendNormal() + if (!sprite!!.flippedHorizontal()) { spriteGlow!!.render(g, (hitbox.posX - hitboxTranslateX * scale).toFloat(),