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corrected lighting bug where illuminant in front of the sun can take over the light level of the sun for a tile the illuminant occupies, ActorWithBody phys WIP
Former-commit-id: a1ce45eded6136464d0a2c02227c61ee8f2adcb2 Former-commit-id: e4af5a44eb79b4db85458c9233e43a6117797331
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@@ -32,7 +32,7 @@ constructor(//properties
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//public World physWorld = new World( new Vec2(0, -TerrarumMain.game.gravitationalAccel) );
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//physics
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/** \[m / s^2\] */
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/** Meter per second squared. Currently only the downward gravity is supported. No reverse gravity :p */
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var gravitation: Vector2 = Vector2(0.0, 9.8)
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/** RGB in Integer */
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var globalLight: Int = 0
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