mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-16 05:24:06 +09:00
preliminary gui thing for teleportation
This commit is contained in:
@@ -131,6 +131,11 @@ abstract class UIItem(var parentUI: UICanvas, val initialX: Int, val initialY: I
|
||||
/**
|
||||
* Whether the button is "available" or not to the player
|
||||
*/
|
||||
open var isEnabled = true
|
||||
|
||||
/**
|
||||
* Whether the button should receive updates
|
||||
*/
|
||||
open var isActive = true
|
||||
|
||||
|
||||
@@ -140,9 +145,9 @@ abstract class UIItem(var parentUI: UICanvas, val initialX: Int, val initialY: I
|
||||
|
||||
open fun update(delta: Float) {
|
||||
if (parentUI.isVisible) {
|
||||
updateListener.invoke(delta)
|
||||
if (isActive) {
|
||||
updateListener.invoke(delta)
|
||||
|
||||
// if (isActive) {
|
||||
mouseOverCall?.update(delta)
|
||||
|
||||
if (mouseUp) {
|
||||
@@ -158,9 +163,9 @@ abstract class UIItem(var parentUI: UICanvas, val initialX: Int, val initialY: I
|
||||
mouseOverCall?.setAsClose()
|
||||
}
|
||||
}
|
||||
// }
|
||||
|
||||
if (!mouseUp) mouseLatched = false
|
||||
if (!mouseUp) mouseLatched = false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -181,7 +186,7 @@ abstract class UIItem(var parentUI: UICanvas, val initialX: Int, val initialY: I
|
||||
|
||||
// keyboard controlled
|
||||
open fun keyDown(keycode: Int): Boolean {
|
||||
if (parentUI.isVisible && isActive) {
|
||||
if (parentUI.isVisible && isEnabled) {
|
||||
keyDownListener.invoke(keycode)
|
||||
return true
|
||||
}
|
||||
@@ -189,7 +194,7 @@ abstract class UIItem(var parentUI: UICanvas, val initialX: Int, val initialY: I
|
||||
return false
|
||||
}
|
||||
open fun keyUp(keycode: Int): Boolean {
|
||||
if (parentUI.isVisible && isActive) {
|
||||
if (parentUI.isVisible && isEnabled) {
|
||||
keyUpListener.invoke(keycode)
|
||||
return true
|
||||
}
|
||||
@@ -197,7 +202,7 @@ abstract class UIItem(var parentUI: UICanvas, val initialX: Int, val initialY: I
|
||||
return false
|
||||
}
|
||||
open fun keyTyped(character: Char): Boolean {
|
||||
if (parentUI.isVisible && isActive) {
|
||||
if (parentUI.isVisible && isEnabled) {
|
||||
keyTypedListener.invoke(character)
|
||||
return true
|
||||
}
|
||||
@@ -207,7 +212,7 @@ abstract class UIItem(var parentUI: UICanvas, val initialX: Int, val initialY: I
|
||||
|
||||
// mouse controlled
|
||||
open fun touchDragged(screenX: Int, screenY: Int, pointer: Int): Boolean {
|
||||
if (parentUI.isVisible && isActive) {
|
||||
if (parentUI.isVisible && isEnabled) {
|
||||
touchDraggedListener.invoke(itemRelativeMouseX, itemRelativeMouseY, pointer)
|
||||
return true
|
||||
}
|
||||
@@ -217,7 +222,7 @@ abstract class UIItem(var parentUI: UICanvas, val initialX: Int, val initialY: I
|
||||
open fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
|
||||
var actionDone = false
|
||||
|
||||
if (parentUI.isVisible && isActive) {
|
||||
if (parentUI.isVisible && isEnabled) {
|
||||
if (mouseUp) {
|
||||
touchDownListener.invoke(itemRelativeMouseX, itemRelativeMouseY, pointer, button)
|
||||
actionDone = true
|
||||
@@ -242,7 +247,7 @@ abstract class UIItem(var parentUI: UICanvas, val initialX: Int, val initialY: I
|
||||
return false
|
||||
}
|
||||
open fun scrolled(amountX: Float, amountY: Float): Boolean {
|
||||
if (parentUI.isVisible && mouseUp && isActive) {
|
||||
if (parentUI.isVisible && mouseUp && isEnabled) {
|
||||
scrolledListener.invoke(amountX, amountY)
|
||||
return true
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user