actor now moves like before, but still has a bug where keep 'pushing' the wall while suspended, gravity only accumulates (veloY increases) and not exert any force (hitbox does not move where it should).

Former-commit-id: 8844902b3395acf645b769d299f9459b27810675
Former-commit-id: 55a72ed87a1c56e4a8367bd3a0bc301b12edae2a
This commit is contained in:
Song Minjae
2016-05-03 14:05:27 +09:00
parent 6171b44170
commit 1350ee0baf
3 changed files with 97 additions and 68 deletions

View File

@@ -12,10 +12,10 @@
"speed" : 3.0,
"speedmult" : [100,100,100,100,100,100,100],
"jumppower" : 5,
"jumppower" : 4.3,
"jumppowermult" : [100,100,100,100,100,100,100],
"scale" : 1,
"scale" : 1.0,
"scalemult" : [100,100,100,100,100,100,100],
"encumbrance" : 1000,