inventory gamemenu visual only

This commit is contained in:
minjaesong
2019-01-29 23:37:38 +09:00
parent aef07149b4
commit 1475fa08dc
19 changed files with 307 additions and 52 deletions

View File

@@ -20,6 +20,10 @@ class UIItemSavegameInfoCell(
override var posY: Int
) : UIItem(parent) {
// deal with the moving position
override var oldPosX = posX
override var oldPosY = posY
override val height: Int = Terrarum.fontGame.lineHeight.toInt() * 2
override fun render(batch: SpriteBatch, camera: Camera) {