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inventory gamemenu visual only
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@@ -35,6 +35,10 @@ open class UIItemImageButton(
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var highlightable: Boolean
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) : UIItem(parent) {
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// deal with the moving position
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override var oldPosX = posX
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override var oldPosY = posY
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var highlighted = false
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override fun render(batch: SpriteBatch, camera: Camera) {
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