small number font moved to apploader

This commit is contained in:
minjaesong
2019-01-22 23:05:29 +09:00
parent a192abd657
commit 14b485dc32
3 changed files with 25 additions and 8 deletions

View File

@@ -16,6 +16,7 @@ import com.google.gson.JsonArray;
import com.google.gson.JsonObject;
import com.google.gson.JsonPrimitive;
import net.torvald.dataclass.ArrayListMap;
import net.torvald.terrarum.imagefont.TinyAlphNum;
import net.torvald.terrarum.modulebasegame.IngameRenderer;
import net.torvald.terrarum.utils.JsonFetcher;
import net.torvald.terrarum.utils.JsonWriter;
@@ -145,6 +146,7 @@ public class AppLoader implements ApplicationListener {
public static LwjglApplicationConfiguration appConfig;
public static GameFontBase fontGame;
public static TinyAlphNum fontSmallNumbers;
/**
* For the events depends on rendering frame (e.g. flicker on post-hit invincibility)
@@ -413,6 +415,7 @@ public class AppLoader implements ApplicationListener {
fontGame = new GameFontBase("assets/graphics/fonts/terrarum-sans-bitmap", false, true,
Texture.TextureFilter.Nearest, Texture.TextureFilter.Nearest, false, 256, false
);
fontSmallNumbers = TinyAlphNum.INSTANCE;
audioDevice = Gdx.audio.newAudioDevice(48000, false);