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wall-kick-jump WIP
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@@ -29,7 +29,7 @@ object AVKey {
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const val JUMPPOWER = "jumppower"
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const val JUMPPOWERBUFF = "$JUMPPOWER$BUFF"
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/** How much air jumping you can perform. INT */
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/** How much air jumping you can perform. 0 is same as 1. INT */
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const val AIRJUMPPOINT = "airjumppoint"
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/** How much air jumping you have performed before you run out of the point. INT */
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const val AIRJUMPCOUNT = "_airjumpcount"
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