mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-13 20:14:05 +09:00
limitedly successful attempt to create a title screen
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114
src/net/torvald/terrarum/serialise/ReadLayerData.kt
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114
src/net/torvald/terrarum/serialise/ReadLayerData.kt
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package net.torvald.terrarum.serialise
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import net.torvald.terrarum.gameworld.GameWorld
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import java.io.IOException
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import java.io.InputStream
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import java.lang.IllegalArgumentException
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import java.util.*
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/**
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* Created by minjaesong on 16-08-24.
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*/
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// internal for everything: prevent malicious module from messing up the savedata
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internal object ReadLayerData {
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internal operator fun invoke(inputStream: InputStream, inWorld: GameWorld? = null): GameWorld {
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val magicBytes = ByteArray(4)
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val layerSizeBytes = ByteArray(1)
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val layerCountBytes = ByteArray(1)
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val worldWidthBytes = ByteArray(4)
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val worldHeightBytes = ByteArray(4)
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val spawnCoordXBytes = ByteArray(4)
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val spawnCoordYBytes = ByteArray(4)
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// read header first
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inputStream.read(magicBytes)
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if (!Arrays.equals(magicBytes, WriteLayerData.MAGIC)) {
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throw IllegalArgumentException("File not a Layer Data")
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}
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inputStream.read(layerSizeBytes)
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inputStream.read(layerCountBytes)
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inputStream.skip(2) // reserved bytes
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inputStream.read(worldWidthBytes)
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inputStream.read(worldHeightBytes)
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inputStream.read(spawnCoordXBytes)
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inputStream.read(spawnCoordYBytes)
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val worldWidth = worldWidthBytes.toLittleInt()
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val worldHeight = worldHeightBytes.toLittleInt()
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val bytesPerTile = layerSizeBytes[0].toUint()
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val layerCount = layerCountBytes[0].toUint()
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val layerSize = worldWidth * worldHeight * bytesPerTile
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val terrainLayerMSB = ByteArray(layerSize)
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val wallLayerMSB = ByteArray(layerSize)
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val terrainLayerLSB = ByteArray(layerSize / 2)
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val wallLayerLSB = ByteArray(layerSize / 2)
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var wireLayer: ByteArray? = null
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inputStream.read(terrainLayerMSB)
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inputStream.read(wallLayerMSB)
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inputStream.read(terrainLayerLSB)
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inputStream.read(wallLayerLSB)
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if (layerCount == 4) {
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wireLayer = ByteArray(layerSize)
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inputStream.read(wireLayer)
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}
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// create world out of tiles data
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val retWorld = inWorld ?: GameWorld(worldWidth, worldHeight)
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retWorld.layerTerrain.data = terrainLayerMSB
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retWorld.layerWall.data = wallLayerMSB
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retWorld.layerTerrainLowBits.data = terrainLayerLSB
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retWorld.layerWallLowBits.data = wallLayerLSB
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if (wireLayer != null) {
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retWorld.layerWire.data = wireLayer
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}
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retWorld.spawnX = spawnCoordXBytes.toLittleInt()
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retWorld.spawnY = spawnCoordYBytes.toLittleInt()
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return retWorld
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}
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internal fun InputStream.readRelative(b: ByteArray, off: Int, len: Int): Int {
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if (b == null) {
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throw NullPointerException()
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} else if (off < 0 || len < 0 || len > b.size) {
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throw IndexOutOfBoundsException()
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} else if (len == 0) {
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return 0
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}
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var c = read()
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if (c == -1) {
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return -1
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}
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b[0] = c.toByte()
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var i = 1
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try {
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while (i < len) {
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c = read()
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if (c == -1) {
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break
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}
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b[i] = c.toByte()
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i++
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}
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} catch (ee: IOException) {
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}
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return i
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}
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}
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