making sure unused screen be disposed, and not breaking the app

This commit is contained in:
minjaesong
2019-01-31 13:29:40 +09:00
parent 7a5b1df81c
commit 1610b63672
6 changed files with 5 additions and 6 deletions

View File

@@ -186,7 +186,7 @@ class BuildingMaker(batch: SpriteBatch) : IngameInstance(batch) {
}
override fun dispose() {
IngameRenderer.dispose()
blockPointingCursor.dispose()
}
}