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uicanvas: updateUI/renderUI to updateImpl/renderImpl to match the naming scheme with the actor
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@@ -46,11 +46,11 @@ class UIGraphicsControlPanel(remoCon: UIRemoCon?) : UICanvas() {
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override var height = ControlPanelCommon.getMenuHeight("basegame.graphicscontrolpanel")
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override fun updateUI(delta: Float) {
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override fun updateImpl(delta: Float) {
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uiItems.forEach { it.update(delta) }
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}
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override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
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override fun renderImpl(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
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ControlPanelCommon.render("basegame.graphicscontrolpanel", width, batch)
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uiItems.forEach { it.render(frameDelta, batch, camera) }
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