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uicanvas: updateUI/renderUI to updateImpl/renderImpl to match the naming scheme with the actor
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@@ -22,10 +22,10 @@ class UIProxyNewRandomGame(val remoCon: UIRemoCon) : UICanvas() {
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override var height: Int = 0
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override var openCloseTime: Second = 0f
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override fun updateUI(delta: Float) {
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override fun updateImpl(delta: Float) {
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}
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override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
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override fun renderImpl(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
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}
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override fun doOpening(delta: Float) {
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