mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-10 10:34:06 +09:00
wire pieces will be 'lit' when it receives power (power propagation not implemented)
This commit is contained in:
@@ -2,11 +2,14 @@
|
||||
"8192";"8192";"WIRE_RED";"signal";"digital_bit";"3";"N/A";"N/A";"net.torvald.terrarum.modulebasegame.gameitems.WirePieceSignalWire";"basegame.items16,1,9"
|
||||
"8193";"8193";"WIRE_GREEN";"signal";"digital_bit";"3";"N/A";"N/A";"net.torvald.terrarum.modulebasegame.gameitems.WirePieceSignalWire";"basegame.items16,1,10"
|
||||
"8194";"8194";"WIRE_BLUE";"signal";"digital_bit";"3";"N/A";"N/A";"net.torvald.terrarum.modulebasegame.gameitems.WirePieceSignalWire";"basegame.items16,1,11"
|
||||
"8195";"8195";"WIRE_BUNDLE";"signal";"digital_3bits";"3";"N/A";"N/A";"net.torvald.terrarum.modulebasegame.gameitems.WirePieceSignalWire";"basegame.items16,1,2"
|
||||
#"bundlemaker";"bundlemaker";"WIRE_BUNDLEMAKER";"signal";"digital_bit";3;"digital_bit";"digital_3bits";"net.torvald.terrarum.modulebasegame.gameitems.WirePieceSignalWire";"basegame.items16,1,9"
|
||||
#"8195";"8195";"WIRE_BUNDLE";"signal";"digital_3bits";"3";"N/A";"N/A";"net.torvald.terrarum.modulebasegame.gameitems.WirePieceSignalWire";"basegame.items16,1,2"
|
||||
|
||||
|
||||
# accept: which wiretype (defined elsewhere) the wires acceps. Use comma to separate multiple. N/A for electronic components (aka "not wires")
|
||||
# inputcount: how many sides are input (outputcount is deduced from the inputcount). N/A for wires
|
||||
# inputtype: which wiretype it accepts. N/A for wires
|
||||
# outputtype: which wiretype it emits. N/A for wires
|
||||
#
|
||||
# comments
|
||||
# "digital_3bits" must come right after three wires it bundles
|
||||
# what's the point of WIRE_BUNDLE when you can overlap as many wires as you want? -- Torvald, 2021-08-09
|
||||
|
Can't render this file because it contains an unexpected character in line 6 and column 2.
|
Reference in New Issue
Block a user