GameItem item image Pixmap

This commit is contained in:
minjaesong
2024-05-22 17:10:50 +09:00
parent fc509de98f
commit 17e25c9cf7
39 changed files with 401 additions and 234 deletions

View File

@@ -11,8 +11,9 @@ class ItemTable(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.t
override var baseMass = 20.0
override val canBeDynamic = false
override val materialId = "WOOD"
override val itemImage: TextureRegion
get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/table_1.tga")
init {
itemImage = getItemImageFromSingleImage("basegame", "sprites/fixtures/table_1.tga")
}
override var baseToolSize: Double? = baseMass
override var originalName = "ITEM_TABLE_OAK"
}
@@ -25,8 +26,9 @@ class ItemTableEbony(originalID: ItemID) : FixtureItemBase(originalID, "net.torv
override var baseMass = 20.0
override val canBeDynamic = false
override val materialId = "WOOD"
override val itemImage: TextureRegion
get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/table_2.tga")
init {
itemImage = getItemImageFromSingleImage("basegame", "sprites/fixtures/table_2.tga")
}
override var baseToolSize: Double? = baseMass
override var originalName = "ITEM_TABLE_EBONY"
}
@@ -39,8 +41,9 @@ class ItemTableBirch(originalID: ItemID) : FixtureItemBase(originalID, "net.torv
override var baseMass = 20.0
override val canBeDynamic = false
override val materialId = "WOOD"
override val itemImage: TextureRegion
get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/table_3.tga")
init {
itemImage = getItemImageFromSingleImage("basegame", "sprites/fixtures/table_3.tga")
}
override var baseToolSize: Double? = baseMass
override var originalName = "ITEM_TABLE_BIRCH"
}
@@ -53,8 +56,9 @@ class ItemTableRosewood(originalID: ItemID) : FixtureItemBase(originalID, "net.t
override var baseMass = 20.0
override val canBeDynamic = false
override val materialId = "WOOD"
override val itemImage: TextureRegion
get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/table_4.tga")
init {
itemImage = getItemImageFromSingleImage("basegame", "sprites/fixtures/table_4.tga")
}
override var baseToolSize: Double? = baseMass
override var originalName = "ITEM_TABLE_ROSEWOOD"
}