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footsteps using dynamic track wip
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@@ -217,7 +217,7 @@ open class IngameInstance(val batch: FlippingSpriteBatch, val isMultiplayer: Boo
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actorContainerInactive.forEach { it.dispose() }
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world.dispose()
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disposables.forEach(Consumer { it.tryDispose() })
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disposables.forEach { it.tryDispose() }
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}
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////////////
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