footsteps using dynamic track wip

This commit is contained in:
minjaesong
2023-12-02 22:45:26 +09:00
parent 6da28b943a
commit 18f8fa881f
41 changed files with 225 additions and 17 deletions

View File

@@ -43,6 +43,7 @@ class EntryPoint : ModuleEntryPoint() {
ModMgr.GameOreLoader.invoke(moduleName)
ModMgr.GameLanguageLoader.invoke(moduleName)
ModMgr.GameCraftingRecipeLoader.invoke(moduleName)
ModMgr.GameAudioLoader.invoke(moduleName)
if (App.IS_DEVELOPMENT_BUILD) {
println("[EntryPoint] Crafting Recipes: ")

View File

@@ -8,6 +8,7 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.glutils.ShapeRenderer
import net.torvald.terrarum.*
import net.torvald.terrarum.App.*
import net.torvald.terrarum.Terrarum.audioCodex
import net.torvald.terrarum.Terrarum.getPlayerSaveFiledesc
import net.torvald.terrarum.Terrarum.getWorldSaveFiledesc
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
@@ -1586,7 +1587,7 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
}
musicGovernor.dispose()
audioCodex.dispose()
super.dispose()
}
}