mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-14 12:34:05 +09:00
save/load kinda mostly working but fixtures are not getting their sprites back
This commit is contained in:
@@ -2,6 +2,7 @@ package net.torvald.terrarum.serialise
|
||||
|
||||
import net.torvald.spriteanimation.HasAssembledSprite
|
||||
import net.torvald.spriteanimation.SpriteAnimation
|
||||
import net.torvald.terrarum.AppLoader.printdbgerr
|
||||
import net.torvald.terrarum.NoSuchActorWithIDException
|
||||
import net.torvald.terrarum.gameactors.Actor
|
||||
import net.torvald.terrarum.gameactors.ActorWithBody
|
||||
@@ -25,10 +26,19 @@ object WriteActor {
|
||||
fun encodeToByteArray64(actor: Actor): ByteArray64 {
|
||||
val baw = ByteArray64Writer(Common.CHARSET)
|
||||
|
||||
val classDef = """{"class":"${actor.javaClass.canonicalName}""""
|
||||
baw.write(classDef)
|
||||
Common.jsoner.toJson(actor, actor.javaClass, baw)
|
||||
baw.flush(); baw.close()
|
||||
// by this moment, contents of the baw will be:
|
||||
// {"class":"some.class.Name"{"actorValue":{},......}
|
||||
// (note that first bracket is not closed, and another open bracket after "class" property)
|
||||
// and we want to turn it into this:
|
||||
// {"class":"some.class.Name","actorValue":{},......}
|
||||
val ba = baw.toByteArray64()
|
||||
ba[classDef.toByteArray(Common.CHARSET).size.toLong()] = ','.code.toByte()
|
||||
|
||||
return baw.toByteArray64()
|
||||
return ba
|
||||
}
|
||||
|
||||
}
|
||||
@@ -45,14 +55,11 @@ object WriteActor {
|
||||
*/
|
||||
object ReadActor {
|
||||
|
||||
fun readActorOnly(worldDataStream: Reader): Actor =
|
||||
Common.jsoner.fromJson(null, worldDataStream)
|
||||
operator fun invoke(worldDataStream: Reader): Actor =
|
||||
fillInDetails(Common.jsoner.fromJson(null, worldDataStream))
|
||||
|
||||
operator fun invoke(ingame: TerrarumIngame, worldDataStream: Reader): Actor =
|
||||
postRead(ingame, readActorOnly(worldDataStream))
|
||||
|
||||
private fun postRead(ingame: TerrarumIngame, actor: Actor): Actor {
|
||||
// filling in Transients
|
||||
private fun fillInDetails(actor: Actor): Actor {
|
||||
actor.actorValue.actor = actor
|
||||
|
||||
if (actor is Pocketed)
|
||||
@@ -66,6 +73,13 @@ object ReadActor {
|
||||
actor.reassembleSprite(actor.sprite!!, actor.spriteGlow)
|
||||
}
|
||||
}
|
||||
|
||||
return actor
|
||||
}
|
||||
|
||||
fun readActorAndAddToWorld(ingame: TerrarumIngame, worldDataStream: Reader): Actor {
|
||||
val actor = invoke(worldDataStream)
|
||||
|
||||
// replace existing player
|
||||
val oldPlayerID = ingame.actorNowPlaying?.referenceID
|
||||
try {
|
||||
|
||||
@@ -1,6 +1,10 @@
|
||||
package net.torvald.terrarum.serialise
|
||||
|
||||
import net.torvald.ELLIPSIS
|
||||
import net.torvald.terrarum.*
|
||||
import net.torvald.terrarum.AppLoader.printdbg
|
||||
import net.torvald.terrarum.console.Echo
|
||||
import net.torvald.terrarum.gameactors.AVKey
|
||||
import net.torvald.terrarum.modulebasegame.TerrarumIngame
|
||||
import net.torvald.terrarum.modulebasegame.gameactors.IngamePlayer
|
||||
import net.torvald.terrarum.modulecomputers.virtualcomputer.tvd.*
|
||||
@@ -39,29 +43,33 @@ object WriteSavegame {
|
||||
addFile(disk, meta)
|
||||
|
||||
// Write BlockCodex//
|
||||
val blockCodexContent = EntryFile(zip(ByteArray64.fromByteArray(Common.jsoner.toJson(BlockCodex).toByteArray(Common.CHARSET))))
|
||||
val blocks = DiskEntry(-16, 0, "blocks".toByteArray(), creation_t, time_t, blockCodexContent)
|
||||
addFile(disk, blocks)
|
||||
// val blockCodexContent = EntryFile(zip(ByteArray64.fromByteArray(Common.jsoner.toJson(BlockCodex).toByteArray(Common.CHARSET))))
|
||||
// val blocks = DiskEntry(-16, 0, "blocks".toByteArray(), creation_t, time_t, blockCodexContent)
|
||||
// addFile(disk, blocks)
|
||||
// Commented out; nothing to write
|
||||
|
||||
// Write ItemCodex//
|
||||
val itemCodexContent = EntryFile(zip(ByteArray64.fromByteArray(Common.jsoner.toJson(ItemCodex).toByteArray(Common.CHARSET))))
|
||||
val items = DiskEntry(-17, 0, "items".toByteArray(), creation_t, time_t, itemCodexContent)
|
||||
addFile(disk, items)
|
||||
// Gotta save dynamicIDs
|
||||
|
||||
// Write WireCodex//
|
||||
val wireCodexContent = EntryFile(zip(ByteArray64.fromByteArray(Common.jsoner.toJson(WireCodex).toByteArray(Common.CHARSET))))
|
||||
val wires = DiskEntry(-18, 0, "wires".toByteArray(), creation_t, time_t, wireCodexContent)
|
||||
addFile(disk, wires)
|
||||
// val wireCodexContent = EntryFile(zip(ByteArray64.fromByteArray(Common.jsoner.toJson(WireCodex).toByteArray(Common.CHARSET))))
|
||||
// val wires = DiskEntry(-18, 0, "wires".toByteArray(), creation_t, time_t, wireCodexContent)
|
||||
// addFile(disk, wires)
|
||||
// Commented out; nothing to write
|
||||
|
||||
// Write MaterialCodex//
|
||||
val materialCodexContent = EntryFile(zip(ByteArray64.fromByteArray(Common.jsoner.toJson(MaterialCodex).toByteArray(Common.CHARSET))))
|
||||
val materials = DiskEntry(-19, 0, "materials".toByteArray(), creation_t, time_t, materialCodexContent)
|
||||
addFile(disk, materials)
|
||||
// val materialCodexContent = EntryFile(zip(ByteArray64.fromByteArray(Common.jsoner.toJson(MaterialCodex).toByteArray(Common.CHARSET))))
|
||||
// val materials = DiskEntry(-19, 0, "materials".toByteArray(), creation_t, time_t, materialCodexContent)
|
||||
// addFile(disk, materials)
|
||||
// Commented out; nothing to write
|
||||
|
||||
// Write FactionCodex//
|
||||
val factionCodexContent = EntryFile(zip(ByteArray64.fromByteArray(Common.jsoner.toJson(FactionCodex).toByteArray(Common.CHARSET))))
|
||||
val factions = DiskEntry(-20, 0, "factions".toByteArray(), creation_t, time_t, factionCodexContent)
|
||||
addFile(disk, factions)
|
||||
// val factionCodexContent = EntryFile(zip(ByteArray64.fromByteArray(Common.jsoner.toJson(FactionCodex).toByteArray(Common.CHARSET))))
|
||||
// val factions = DiskEntry(-20, 0, "factions".toByteArray(), creation_t, time_t, factionCodexContent)
|
||||
// addFile(disk, factions)
|
||||
|
||||
// Write Apocryphas//
|
||||
val apocryphasContent = EntryFile(zip(ByteArray64.fromByteArray(Common.jsoner.toJson(Apocryphas).toByteArray(Common.CHARSET))))
|
||||
@@ -105,29 +113,41 @@ object LoadSavegame {
|
||||
private fun getFileReader(disk: VirtualDisk, id: Int): Reader = ByteArray64Reader(getFileBytes(disk, id), Common.CHARSET)
|
||||
|
||||
operator fun invoke(disk: VirtualDisk) {
|
||||
val ingame = TerrarumIngame(AppLoader.batch)
|
||||
|
||||
// NOTE: do NOT set ingame.actorNowPlaying as one read directly from the disk;
|
||||
// you'll inevitably read the player actor twice, and they're separate instances of the player!
|
||||
val meta = ReadMeta(disk)
|
||||
val player = ReadActor.readActorOnly(getFileReader(disk, 9545698)) as IngamePlayer
|
||||
val world = ReadWorld.readWorldOnly(getFileReader(disk, player.worldCurrentlyPlaying))
|
||||
val actors = world.actors.map { ReadActor.readActorOnly(getFileReader(disk, it)) }
|
||||
val block = Common.jsoner.fromJson(BlockCodex.javaClass, getUnzipInputStream(getFileBytes(disk, -16)))
|
||||
val currentWorld = (ReadActor(getFileReader(disk, Terrarum.PLAYER_REF_ID)) as IngamePlayer).worldCurrentlyPlaying
|
||||
val world = ReadWorld(getFileReader(disk, currentWorld))
|
||||
val actors = world.actors.map { ReadActor(getFileReader(disk, it)) }
|
||||
// val block = Common.jsoner.fromJson(BlockCodex.javaClass, getUnzipInputStream(getFileBytes(disk, -16)))
|
||||
val item = Common.jsoner.fromJson(ItemCodex.javaClass, getUnzipInputStream(getFileBytes(disk, -17)))
|
||||
val wire = Common.jsoner.fromJson(WireCodex.javaClass, getUnzipInputStream(getFileBytes(disk, -18)))
|
||||
val material = Common.jsoner.fromJson(MaterialCodex.javaClass, getUnzipInputStream(getFileBytes(disk, -19)))
|
||||
val faction = Common.jsoner.fromJson(FactionCodex.javaClass, getUnzipInputStream(getFileBytes(disk, -20)))
|
||||
// val wire = Common.jsoner.fromJson(WireCodex.javaClass, getUnzipInputStream(getFileBytes(disk, -18)))
|
||||
// val material = Common.jsoner.fromJson(MaterialCodex.javaClass, getUnzipInputStream(getFileBytes(disk, -19)))
|
||||
// val faction = Common.jsoner.fromJson(FactionCodex.javaClass, getUnzipInputStream(getFileBytes(disk, -20)))
|
||||
val apocryphas = Common.jsoner.fromJson(Apocryphas.javaClass, getUnzipInputStream(getFileBytes(disk, -1024)))
|
||||
|
||||
val ingame = TerrarumIngame(AppLoader.batch)
|
||||
val worldParam = TerrarumIngame.Codices(meta, block, item, wire, material, faction, apocryphas)
|
||||
val worldParam = TerrarumIngame.Codices(meta, item, apocryphas)
|
||||
ingame.world = world
|
||||
ingame.gameLoadInfoPayload = worldParam
|
||||
ingame.gameLoadMode = TerrarumIngame.GameLoadMode.LOAD_FROM
|
||||
ingame.savegameArchive = disk
|
||||
actors.forEach { ingame.addNewActor(it) }
|
||||
ingame.actorNowPlaying = player
|
||||
|
||||
// by doing this, whatever the "possession" the player had will be broken by the game load
|
||||
ingame.actorNowPlaying = ingame.getActorByID(Terrarum.PLAYER_REF_ID) as IngamePlayer
|
||||
|
||||
|
||||
// ModMgr.reloadModules()
|
||||
|
||||
Terrarum.setCurrentIngameInstance(ingame)
|
||||
val loadScreen = SanicLoadScreen
|
||||
AppLoader.setLoadScreen(loadScreen)
|
||||
AppLoader.setScreen(ingame)
|
||||
|
||||
Echo("${ccW}Savegame loaded from $ccY${disk.getDiskNameString(Common.CHARSET)}")
|
||||
printdbg(this, "Savegame loaded from ${disk.getDiskNameString(Common.CHARSET)}")
|
||||
|
||||
Terrarum.ingame!!.consoleHandler.setAsOpen()
|
||||
}
|
||||
|
||||
}
|
||||
@@ -53,17 +53,21 @@ object WriteWorld {
|
||||
*/
|
||||
object ReadWorld {
|
||||
|
||||
fun readWorldOnly(worldDataStream: Reader): GameWorld =
|
||||
Common.jsoner.fromJson(GameWorld::class.java, worldDataStream)
|
||||
operator fun invoke(worldDataStream: Reader): GameWorld =
|
||||
fillInDetails(Common.jsoner.fromJson(GameWorld::class.java, worldDataStream))
|
||||
|
||||
operator fun invoke(ingame: TerrarumIngame, worldDataStream: Reader): GameWorld =
|
||||
postRead(ingame, readWorldOnly(worldDataStream))
|
||||
|
||||
private fun postRead(ingame: TerrarumIngame, world: GameWorld): GameWorld {
|
||||
world.postLoad()
|
||||
ingame.world = world
|
||||
private fun fillInDetails(world: GameWorld): GameWorld {
|
||||
world.tileNumberToNameMap.forEach { l, s ->
|
||||
world.tileNameToNumberMap[s] = l.toInt()
|
||||
}
|
||||
|
||||
return world
|
||||
}
|
||||
|
||||
fun readWorldAndSetNewWorld(ingame: TerrarumIngame, worldDataStream: Reader): GameWorld {
|
||||
val world = invoke(worldDataStream)
|
||||
ingame.world = world
|
||||
return world
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user