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water jumping works but needs onscreen instruction to educate players
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@@ -168,11 +168,10 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
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// x: neither
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(this.hitbox.endX >= WorldCamera.x && this.hitbox.startX <= WorldCamera.xEnd))
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// Vchunks = (10 * Hchunks)^0.6, rounded towards nearest even number
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val SIZE_SMALL = Point2i(CHUNK_W*67, CHUNK_H*50)
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val SIZE_SMALL = Point2i(CHUNK_W*66, CHUNK_H*60)
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val SIZE_NORMAL = Point2i(CHUNK_W*100, CHUNK_H*64)
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val SIZE_LARGE = Point2i(CHUNK_W*150, CHUNK_H*80)
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val SIZE_HUGE = Point2i(CHUNK_W*250, CHUNK_H*110) // world ratio: 4:3
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val SIZE_LARGE = Point2i(CHUNK_W*150, CHUNK_H*66)
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val SIZE_HUGE = Point2i(CHUNK_W*250, CHUNK_H*70)
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val NEW_WORLD_SIZE = arrayOf(SIZE_SMALL, SIZE_NORMAL, SIZE_LARGE, SIZE_HUGE)
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val WORLDPORTAL_NEW_WORLD_SIZE = arrayOf(SIZE_SMALL, SIZE_NORMAL, SIZE_LARGE, SIZE_HUGE)
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