mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-15 16:16:10 +09:00
tree foliage tiles
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@@ -264,6 +264,7 @@ internal object BlocksDrawer {
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private lateinit var wallStickerTiles: Array<Int>
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private lateinit var connectMutualTiles: Array<Int>
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private lateinit var connectSelfTiles: Array<Int>
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private lateinit var treeTiles: Array<Int>
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internal fun rebuildInternalPrecalculations() {
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if (App.IS_DEVELOPMENT_BUILD) {
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@@ -294,6 +295,11 @@ internal object BlocksDrawer {
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connectSelfTiles = BlockCodex.blockProps.filter { (id, prop) ->
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isConnectSelf(id) && !id.startsWith("virt:") && id != Block.NULL
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}.map { world.tileNameToNumberMap[it.key] ?: throw NullPointerException("No tilenumber for ${it.key} exists") }.sorted().toTypedArray()
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treeTiles = BlockCodex.blockProps.filter { (id, prop) ->
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isTreeTile(id) && !id.startsWith("virt:") && id != Block.NULL
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}.map { world.tileNameToNumberMap[it.key] ?: throw NullPointerException("No tilenumber for ${it.key} exists") }.sorted().toTypedArray()
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}
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/**
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@@ -351,6 +357,9 @@ internal object BlocksDrawer {
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/*else if (mode == FLUID) {
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getNearbyTilesInfoFluids(x, y)
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}*/
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else if (treeTiles.binarySearch(thisTile) >= 0) {
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getNearbyTilesInfoTrees(x, y, mode)
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}
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else if (platformTiles.binarySearch(thisTile) >= 0) {
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getNearbyTilesInfoPlatform(x, y)
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}
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@@ -487,7 +496,20 @@ internal object BlocksDrawer {
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var ret = 0
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for (i in nearbyTiles.indices) {
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if (BlockCodex[nearbyTiles[i]].isSolidForTileCnx) {
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if (BlockCodex[nearbyTiles[i]].isSolidForTileCnx && isConnectMutual(nearbyTiles[i])) {
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ret += (1 shl i) // add 1, 2, 4, 8 for i = 0, 1, 2, 3
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}
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}
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return ret
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}
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private fun getNearbyTilesInfoTrees(x: Int, y: Int, mode: Int): Int {
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val nearbyTiles: List<ItemID> = getNearbyTilesPos(x, y).map { world.getTileFrom(mode, it.x, it.y) }
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var ret = 0
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for (i in nearbyTiles.indices) {
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if (isTreeTile(nearbyTiles[i])) {
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ret += (1 shl i) // add 1, 2, 4, 8 for i = 0, 1, 2, 3
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}
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}
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@@ -813,11 +835,12 @@ internal object BlocksDrawer {
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fun getRenderEndX(): Int = clampWTile(getRenderStartX() + (WorldCamera.width / TILE_SIZE) + 2)
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fun getRenderEndY(): Int = clampHTile(getRenderStartY() + (WorldCamera.height / TILE_SIZE) + 2)
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fun isConnectSelf(b: ItemID): Boolean = App.tileMaker.getRenderTag(b).connectionType == CreateTileAtlas.RenderTag.CONNECT_SELF
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fun isConnectMutual(b: ItemID): Boolean = App.tileMaker.getRenderTag(b).connectionType == CreateTileAtlas.RenderTag.CONNECT_MUTUAL
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fun isWallSticker(b: ItemID): Boolean = App.tileMaker.getRenderTag(b).connectionType == CreateTileAtlas.RenderTag.CONNECT_WALL_STICKER
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fun isPlatform(b: ItemID): Boolean = App.tileMaker.getRenderTag(b).connectionType == CreateTileAtlas.RenderTag.CONNECT_WALL_STICKER_CONNECT_SELF
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//fun isBlendMul(b: Int): Boolean = TILES_BLEND_MUL.contains(b)
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fun isConnectSelf(b: ItemID) = App.tileMaker.getRenderTag(b).connectionType == CreateTileAtlas.RenderTag.CONNECT_SELF
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fun isConnectMutual(b: ItemID) = App.tileMaker.getRenderTag(b).connectionType == CreateTileAtlas.RenderTag.CONNECT_MUTUAL
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fun isWallSticker(b: ItemID) = App.tileMaker.getRenderTag(b).connectionType == CreateTileAtlas.RenderTag.CONNECT_WALL_STICKER
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fun isPlatform(b: ItemID) = App.tileMaker.getRenderTag(b).connectionType == CreateTileAtlas.RenderTag.CONNECT_WALL_STICKER_CONNECT_SELF
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//fun isBlendMul(b: Int) = TILES_BLEND_MUL.contains(b)
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fun isTreeTile(b: ItemID) = BlockCodex[b].hasTag("TREE")
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fun tileInCamera(x: Int, y: Int) =
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x >= WorldCamera.x.div(TILE_SIZE) && y >= WorldCamera.y.div(TILE_SIZE) &&
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