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Greek support, modular weather, command history for console window
Former-commit-id: b72d0b018c084e80cf4fef77e1b1a81101d6daea Former-commit-id: 32da6a2998826de6519a901dcff7bf058f689b2f
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@@ -19,8 +19,8 @@ internal class SetAV : ConsoleCommand {
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val echo = Echo()
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echo.execute("${ccW}Set actor value of specific target to desired value.")
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echo.execute("${ccW}Usage: ${ccY}setav ${ccG}(id) <av> <val>")
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echo.execute("${ccW}blank ID for player")
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echo.execute("${ccR}Contaminated (double -> string) ActorValue will crash the game,")
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echo.execute("${ccW}blank ID for player. Data type will be inferred automatically.")
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echo.execute("${ccR}Contaminated (e.g. double -> string) ActorValue will crash the game,")
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echo.execute("${ccR}so make sure it will not happen before you issue the command!")
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echo.execute("${ccW}Use ${ccG}__true ${ccW}and ${ccG}__false ${ccW}for boolean value.")
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}
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