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synced 2026-06-11 02:54:04 +09:00
it's not zipping correctly; some fixes on readlayer
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@@ -115,8 +115,8 @@ open class UIRemoCon(treeRepresentation: QNDTreeNode<String>) : UICanvas() {
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printdbg(this, 1)
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val ingame = Ingame(Terrarum.batch)
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//ingame.gameLoadInfoPayload = Ingame.NewWorldParameters(2400, 800, HQRNG().nextLong())
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ingame.gameLoadInfoPayload = Ingame.NewWorldParameters(8192, 2048, 0x51621DL)
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ingame.gameLoadInfoPayload = Ingame.NewWorldParameters(2400, 800, HQRNG().nextLong())
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//ingame.gameLoadInfoPayload = Ingame.NewWorldParameters(8192, 2048, 0x51621DL)
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ingame.gameLoadMode = Ingame.GameLoadMode.CREATE_NEW
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printdbg(this, 2)
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