it's not zipping correctly; some fixes on readlayer

This commit is contained in:
minjaesong
2018-10-05 01:11:12 +09:00
parent 374070e9b9
commit 1d67a9a9ce
8 changed files with 92 additions and 23 deletions

View File

@@ -115,8 +115,8 @@ open class UIRemoCon(treeRepresentation: QNDTreeNode<String>) : UICanvas() {
printdbg(this, 1)
val ingame = Ingame(Terrarum.batch)
//ingame.gameLoadInfoPayload = Ingame.NewWorldParameters(2400, 800, HQRNG().nextLong())
ingame.gameLoadInfoPayload = Ingame.NewWorldParameters(8192, 2048, 0x51621DL)
ingame.gameLoadInfoPayload = Ingame.NewWorldParameters(2400, 800, HQRNG().nextLong())
//ingame.gameLoadInfoPayload = Ingame.NewWorldParameters(8192, 2048, 0x51621DL)
ingame.gameLoadMode = Ingame.GameLoadMode.CREATE_NEW
printdbg(this, 2)