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still WIP inventory impl, held item impl
Former-commit-id: 9468cfae21ff09c3dd30352a849910364e01d780 Former-commit-id: 50247ccebf3284f739877a1d6c6d8574449a9824
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@@ -26,7 +26,7 @@ class DroppedItem(private val item: InventoryItem) : ActorWithBody() {
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}
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override fun update(gc: GameContainer, delta: Int) {
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item.worldActorEffect(gc, delta)
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item.effectWhenTakenOut(gc, delta)
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}
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override fun drawBody(gc: GameContainer, g: Graphics) {
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