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camera clamping, UI resize
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@@ -135,6 +135,10 @@ class UIInventory(
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private var isEncumbered = false
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override fun update(delta: Float) {
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if (handler == null) {
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throw Error("Handler for this UI is null, you douchebag.")
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}
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catButtons.update(delta)
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if (actor != null && inventory != null) {
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