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preparing fluid updater: debug water bucket
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@@ -171,6 +171,10 @@ class UIItemInventoryElem(
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// equip da shit
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val itemEquipSlot = item!!.equipPosition
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if (itemEquipSlot == GameItem.EquipPosition.NULL) {
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TODO("Equip position is NULL, does this mean it's single-consume items like a potion?")
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}
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val player = (Terrarum.ingame!! as Ingame).actorNowPlaying
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if (player == null) return false
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