more efficient particles

Former-commit-id: 56dad88ecd715ad6e357e33b903851a47a358dcd
Former-commit-id: c85c0b759a447c0461563d98156f59879fa95db2
This commit is contained in:
Song Minjae
2017-01-22 04:13:45 +09:00
parent 56a012d843
commit 2131e86e76
22 changed files with 135 additions and 66 deletions

View File

@@ -174,6 +174,8 @@ class BasicDebugInfoWindow : UICanvas {
(2 + 17*8).toFloat(), Terrarum.HEIGHT - 10f)
g.drawString("${ccY}Dormant $ccG${Terrarum.ingame.actorContainerInactive.size}",
(2 + 28*8).toFloat(), Terrarum.HEIGHT - 10f)
g.drawString("${ccM}Particles $ccG${Terrarum.ingame.particlesContainer.elemCount}",
(2 + 41*8).toFloat(), Terrarum.HEIGHT - 10f)
}
private fun printLine(g: Graphics, l: Int, s: String) {