Object-ified console commands (singleton!)

Former-commit-id: d04fc939a659fc4a6b952d64894bd28edf97bc38
Former-commit-id: 6c20526f3bdda2d9d08dc156b3b0fe271e89bffb
This commit is contained in:
Song Minjae
2016-12-14 00:28:09 +09:00
parent e1642c799c
commit 22bb5d83e1
38 changed files with 204 additions and 214 deletions

View File

@@ -6,18 +6,18 @@ import net.torvald.terrarum.Terrarum
/**
* Created by minjaesong on 16-06-16.
*/
class Seed : ConsoleCommand {
internal object Seed : ConsoleCommand {
val ccG = GameFontBase.colToCode["g"]
val ccW = GameFontBase.colToCode["w"]
val ccY = GameFontBase.colToCode["y"]
// tsalagi
override fun execute(args: Array<String>) {
Echo().execute("Map$ccW: $ccG${Terrarum.ingame.world.generatorSeed}")
Echo.execute("Map$ccW: $ccG${Terrarum.ingame.world.generatorSeed}")
// TODO display randomiser seed
}
override fun printUsage() {
Echo().execute("prints out the generator seed of the current game.")
Echo.execute("prints out the generator seed of the current game.")
}
}