pickaxe: hide tooltip when unequipped

This commit is contained in:
minjaesong
2023-10-27 15:13:48 +09:00
parent ffac61fbc5
commit 23a78fc345

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@@ -213,6 +213,7 @@ class PickaxeCopper(originalID: ItemID) : GameItem(originalID) {
if (PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, delta, this)
override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
}
@@ -242,6 +243,7 @@ class PickaxeIron(originalID: ItemID) : GameItem(originalID) {
if (PickaxeCore.startPrimaryUse(actor , delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, delta, this)
override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
}
@@ -271,6 +273,7 @@ class PickaxeSteel(originalID: ItemID) : GameItem(originalID) {
if (PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, delta, this)
override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
}
@@ -300,5 +303,6 @@ class PickaxeWood(originalID: ItemID) : GameItem(originalID) {
if (PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, delta, this)
override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
}