calendar fixture wip

This commit is contained in:
minjaesong
2023-08-08 16:41:40 +09:00
parent 53d372be38
commit 2411db17a7
8 changed files with 69 additions and 5 deletions

View File

@@ -24,7 +24,7 @@ class FixtureTypewriter : FixtureBase {
// constructor used when the game loads from the savefile
constructor() : super(
BlockBox(BlockBox.NO_COLLISION, 1, 1),
nameFun = { Lang["ITEM_TYPEWRITER"] }
nameFun = { Lang["GAME_ITEM_TYPEWRITER"] }
) {
density = 2000.0

View File

@@ -0,0 +1,31 @@
package net.torvald.terrarum.modulebasegame.gameactors
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
import net.torvald.terrarum.gameactors.AVKey
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.modulebasegame.gameitems.FixtureItemBase
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
/**
* Created by minjaesong on 2023-08-08.
*/
class FixtureWallCalendar : FixtureBase {
constructor() : super(
BlockBox(BlockBox.NO_COLLISION, 1, 1),
nameFun = { Lang["GAME_ITEM_CALENDAR"] }
) {
val itemImage = FixtureItemBase.getItemImageFromSingleImage("basegame", "sprites/fixtures/calendar.tga")
density = 600.0
setHitboxDimension(TILE_SIZE, TILE_SIZE, 0, 1)
makeNewSprite(TextureRegionPack(itemImage.texture, TILE_SIZE, TILE_SIZE)).let {
it.setRowsAndFrames(1,1)
}
actorValue[AVKey.BASEMASS] = 1.0
}
}