inventory and its ui

Former-commit-id: b1a073c5636ac4516e6c9cf41bb97a844057de3f
This commit is contained in:
Song Minjae
2017-03-17 03:28:47 +09:00
parent 3d91023011
commit 2491a03c99
15 changed files with 364 additions and 63 deletions

View File

@@ -138,6 +138,7 @@ object Terrarum : StateBasedGame(GAME_NAME) {
val STATE_ID_TEST_UI = 0x105
val STATE_ID_TOOL_NOISEGEN = 0x200
val STATE_ID_TOOL_RUMBLE_DIAGNOSIS = 0x201
var controller: org.lwjgl.input.Controller? = null
private set
@@ -284,9 +285,9 @@ object Terrarum : StateBasedGame(GAME_NAME) {
//addState(StateShaderTest())
//addState(StateNoiseTester())
addState(StateUITest())
//addState(StateControllerRumbleTest())
//ingame = StateInGame()
//addState(ingame)
//ingame = StateInGame(); addState(ingame)
// foolproof