Flippin' eck

This commit is contained in:
minjaesong
2021-12-13 23:22:17 +09:00
parent 83f78edc2a
commit 254bf814a9
28 changed files with 171 additions and 87 deletions

View File

@@ -25,7 +25,7 @@ class FixtureLogicSignalEmitter : FixtureBase, Electric {
init {
CommonResourcePool.addToLoadingList("basegame-sprites-fixtures-signal_source.tga") {
val t = TextureRegion(Texture(ModMgr.getGdxFile("basegame", "sprites/fixtures/signal_source.tga")))
t.flip(false, true)
t.flip(false, false)
/*return*/t
}
CommonResourcePool.loadAll()

View File

@@ -40,7 +40,7 @@ internal class FixtureTikiTorch : FixtureBase, Luminous {
// loading textures
CommonResourcePool.addToLoadingList("sprites-fixtures-tiki_torch.tga") {
TextureRegionPack(ModMgr.getGdxFile("basegame", "sprites/fixtures/tiki_torch.tga"), 16, 32, flipY = true)
TextureRegionPack(ModMgr.getGdxFile("basegame", "sprites/fixtures/tiki_torch.tga"), 16, 32, flipY = false)
}
CommonResourcePool.addToLoadingList("particles-tiki_smoke.tga") {
TextureRegionPack(ModMgr.getGdxFile("basegame", "particles/bigger_smoke.tga"), 16, 16)