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https://github.com/curioustorvald/Terrarum.git
synced 2026-06-18 22:44:04 +09:00
clouds will despawn of old age
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@@ -280,6 +280,8 @@ internal object WeatherMixer : RNGConsumer {
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val oobMarginL = -0.5f * App.scr.wf
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private val oobMarginY = -0.5f * App.scr.hf
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private val DEBUG_CAUSE_OF_DESPAWN = false
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private fun updateClouds(delta: Float, world: GameWorld) {
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val camvec = WorldCamera.camVector
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val camvec2 = camvec.cpy()
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@@ -306,6 +308,7 @@ internal object WeatherMixer : RNGConsumer {
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var immDespawnCount = 0
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val immDespawnCauses = ArrayList<String>()
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clouds.forEach {
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// do parallax scrolling
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it.posX += camDelta.x * cloudParallaxMultX
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@@ -314,12 +317,32 @@ internal object WeatherMixer : RNGConsumer {
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it.update(windVector)
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if (it.life == 0) immDespawnCount += 1
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if (DEBUG_CAUSE_OF_DESPAWN && it.life == 0) {
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immDespawnCount += 1
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immDespawnCauses.add(it.despawnCode)
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}
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}
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// printdbg(this, "Newborn cloud death rate: $immDespawnCount/$cloudsSpawned")
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if (DEBUG_CAUSE_OF_DESPAWN && App.IS_DEVELOPMENT_BUILD && immDespawnCount > cloudsSpawned / 4) {
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val despawnCauseStats = HashMap<String, Int>()
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immDespawnCauses.forEach {
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if (despawnCauseStats[it] != null) {
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despawnCauseStats[it] = despawnCauseStats[it]!! + 1
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}
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else {
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despawnCauseStats[it] = 1
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}
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}
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despawnCauseStats.forEach { s, i ->
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printdbg(this, "Cause of death -- $s: $i")
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}
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System.exit(0)
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}
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// remove clouds that are marked to be despawn
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var i = 0
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while (true) {
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@@ -467,9 +490,12 @@ internal object WeatherMixer : RNGConsumer {
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// it does converge at ~6, but having it as an initial state does not make it stay converged
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repeat((currentWeather.cloudChance * 1.333f).ceilToInt()) {
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val posXscr = FastMath.interpolateLinear(takeUniformRand(0f..1f), -hCloudSize, App.scr.width + hCloudSize)
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val z = takeUniformRand(0.1f..ALPHA_ROLLOFF_Z - 0.1f).pow(1.5f) // clouds are more likely to spawn with low Z-value
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val x = WeatherObjectCloud.screenXtoWorldX(posXscr, z)
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val z = takeUniformRand(0.1f..ALPHA_ROLLOFF_Z / 4f - 0.1f).pow(1.5f) // clouds are more likely to spawn with low Z-value
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val zz = FastMath.interpolateLinear((z / ALPHA_ROLLOFF_Z) * 0.8f + 0.1f, ALPHA_ROLLOFF_Z / 4f, ALPHA_ROLLOFF_Z)
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val x = WeatherObjectCloud.screenXtoWorldX(takeUniformRand(0f..App.scr.wf), zz)
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tryToSpawnCloud(currentWeather, Vector3(x, 0f, z))
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}
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