new furbud sprite for yet another testing

This commit is contained in:
minjaesong
2022-06-05 15:22:04 +09:00
parent fc59a1d0b2
commit 27509a7291
15 changed files with 221 additions and 8 deletions

View File

@@ -1,7 +1,6 @@
package net.torvald.terrarum.modulebasegame.gameactors
import net.torvald.spriteanimation.AssembledSpriteAnimation
import net.torvald.spriteanimation.SpriteAnimation
import net.torvald.terrarum.ModMgr
import net.torvald.terrarum.gameactors.AVKey
@@ -11,8 +10,8 @@ import net.torvald.terrarum.gameactors.AVKey
object PlayerBuilderTestSubject1 {
operator fun invoke(): IngamePlayer {
val p: IngamePlayer = IngamePlayer(
ModMgr.getGdxFile("basegame", "sprites/test_sprite.properties").path(),
ModMgr.getGdxFile("basegame", "sprites/test_sprite_glow.properties").path(),
ModMgr.getGdxFile("basegame", "sprites/velki_whitevalley.properties").path(),
ModMgr.getGdxFile("basegame", "sprites/velki_whitevalley_glow.properties").path(),
-589141658L // random value thrown
)
InjectCreatureRaw(p.actorValue, "basegame", "CreatureHuman.json")

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@@ -0,0 +1,3 @@
Manifest-Version: 1.0
Main-Class: net.torvald.terrarum.spriteassembler.SpriteAssemblerAppKt