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tiling using shader, sorta works
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@@ -160,7 +160,7 @@ object Terrarum : Screen {
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private set
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private val localeSimple = arrayOf("de", "en", "es", "it")
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var gameLocale = "lateinit"
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var gameLocale = "lateinit" // TODO move into AppLoader
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set(value) {
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if (value.isBlank() || value.isEmpty()) {
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field = sysLang
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