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wippie
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@@ -55,7 +55,9 @@ class EntryPoint : ModuleEntryPoint() {
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// block items (blocks and walls are the same thing basically)
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for (tile in BlockCodex.getAll()) {
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ItemCodex[tile.id] = makeNewItemObj(tile, false)
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if (IS_DEVELOPMENT_BUILD) print(tile.id+" ")
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ItemCodex["wall@"+tile.id] = makeNewItemObj(tile, true)
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if (IS_DEVELOPMENT_BUILD) print("wall@"+tile.id+" ")
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}
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@@ -75,9 +77,6 @@ class EntryPoint : ModuleEntryPoint() {
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init {
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equipPosition = EquipPosition.HAND_GRIP
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if (IS_DEVELOPMENT_BUILD)
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print("$originalID ")
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}
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override fun startPrimaryUse(delta: Float): Boolean {
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