fluid worldgen

This commit is contained in:
minjaesong
2024-09-10 02:13:13 +09:00
parent b3467d538c
commit 29c1a69222
12 changed files with 344 additions and 40 deletions

View File

@@ -61,7 +61,7 @@ class ItemBottomlessLavaBucket(originalID: ItemID) : GameItem(originalID) {
override fun startPrimaryUse(actor: ActorWithBody, delta: Float): Long {
val mx = Terrarum.mouseTileX; val my =Terrarum.mouseTileY
if (!BlockCodex[INGAME.world.getTileFromTerrain(mx, my)].isSolid) {
INGAME.world.setFluid(mx, my, Fluid.LAVA, 1f)
INGAME.world.setFluid(mx, my, Fluid.CRUDE_OIL, 1f)
return 0L
}
else {