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Make package names comply with the naming conventions, new player tester "Cynthia", creature-making factories now use CreatureRawInjector to create their ActorValues.
Former-commit-id: f924467637c8e34ecc9b2ffd00b343253c40aaf7 Former-commit-id: 7779de4420c27e06ee17e8576b643c366d434ef8
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@@ -15,9 +15,7 @@ speed : walk speed. [px / TARGET_FPS]
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jumppower : self-explanatory. [-px / TARGET_FPS^2]
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scale : creature body scale. Mass/strength/accel/etc. will be changed accordingly, hence the prefix “base” for some raw tokens.
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-variable : variability factor. [array of percentiles]
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physiquemult : variable scale. Used for wild creatures ONLY.
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-mass : variability factor. [array of percentiles]
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encumbrance : capacity of carrying. [kg]
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basedefence : base defence value of body. Sterner body material == higher value
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