reconfiguring docs and libs

- Targeting Java 10
- Gdx nightly 20181111 (1.9.9)
This commit is contained in:
minjaesong
2018-11-11 20:13:31 +09:00
parent fa675f1658
commit 2b16d05b52
27 changed files with 36 additions and 29 deletions

View File

@@ -46,24 +46,24 @@ internal object BlocksDrawer {
val wallOverlayColour = Color(2f/3f, 2f/3f, 2f/3f, 1f)
val breakAnimSteps = 10
const val breakAnimSteps = 10
val WALL = GameWorld.WALL
val TERRAIN = GameWorld.TERRAIN
val WIRE = GameWorld.WIRE
private val NEARBY_TILE_KEY_UP = 0
private val NEARBY_TILE_KEY_RIGHT = 1
private val NEARBY_TILE_KEY_DOWN = 2
private val NEARBY_TILE_KEY_LEFT = 3
private const val NEARBY_TILE_KEY_UP = 0
private const val NEARBY_TILE_KEY_RIGHT = 1
private const val NEARBY_TILE_KEY_DOWN = 2
private const val NEARBY_TILE_KEY_LEFT = 3
private val NEARBY_TILE_CODE_UP = 1
private val NEARBY_TILE_CODE_RIGHT = 2
private val NEARBY_TILE_CODE_DOWN = 4
private val NEARBY_TILE_CODE_LEFT = 8
private const val NEARBY_TILE_CODE_UP = 1
private const val NEARBY_TILE_CODE_RIGHT = 2
private const val NEARBY_TILE_CODE_DOWN = 4
private const val NEARBY_TILE_CODE_LEFT = 8
private val GZIP_READBUF_SIZE = 8192
private const val GZIP_READBUF_SIZE = 8192
private lateinit var terrainTilesBuffer: Array<IntArray>