mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-19 23:14:05 +09:00
save juggling for autosaves
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@@ -410,14 +410,14 @@ open class IngameInstance(val batch: FlippingSpriteBatch, val isMultiplayer: Boo
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/**
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* Copies most recent `save` to `save.1`, leaving `save` for overwriting, previous `save.1` will be copied to `save.2`
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*/
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fun makeSavegameBackupCopy(file: File, isAuto: Boolean) {
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fun makeSavegameBackupCopy(file: File) {
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if (!file.exists()) {
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return
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}
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val file1 = File("${file.absolutePath}.${if (isAuto) "a" else "1"}")
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val file2 = File("${file.absolutePath}.${if (isAuto) "b" else "1"}")
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val file3 = File("${file.absolutePath}.${if (isAuto) "c" else "1"}")
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val file1 = File("${file.absolutePath}.1")
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val file2 = File("${file.absolutePath}.2")
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val file3 = File("${file.absolutePath}.3")
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try {
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// do not overwrite clean .2 with dirty .1
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@@ -442,6 +442,30 @@ open class IngameInstance(val batch: FlippingSpriteBatch, val isMultiplayer: Boo
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}
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fun makeSavegameBackupCopyAuto(file0: File): File {
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val file1 = File("${file0.absolutePath}.a")
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val file2 = File("${file0.absolutePath}.b")
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val file3 = File("${file0.absolutePath}.c")
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try {
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// do not overwrite clean .2 with dirty .1
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val flags3 = FileInputStream(file3).let { it.skip(49L); val r = it.read(); it.close(); r }
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val flags2 = FileInputStream(file2).let { it.skip(49L); val r = it.read(); it.close(); r }
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if (!(flags3 == 0 && flags2 != 0) || !file3.exists()) file1.copyTo(file3, true)
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} catch (e: NoSuchFileException) {} catch (e: FileNotFoundException) {}
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try {
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if (file2.exists() && !file3.exists())
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file2.copyTo(file3, true)
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if (file1.exists() && !file2.exists())
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file1.copyTo(file2, true)
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file0.copyTo(file1, true)
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} catch (e: IOException) {}
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return file1
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}
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// simple euclidean norm, squared
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private val actorDistanceCalculator = DistanceCalculator<ActorWithBody> { t: ActorWithBody, p: PointND ->
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