mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 20:31:51 +09:00
fix: model having wrong turbidity value
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@@ -211,9 +211,9 @@ class Application(val WIDTH: Int, val HEIGHT: Int) : Game() {
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oneScreen = Pixmap(outTexWidth, outTexHeight, Pixmap.Format.RGBA8888)
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DatasetSpectral
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// DatasetSpectral
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DatasetCIEXYZ
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DatasetRGB
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// DatasetRGB
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ApplicationController(this)
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}
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@@ -82,7 +82,7 @@ object Skybox : Disposable {
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val elevationDeg = (it / turbCnt).plus(elevations.first).toDouble()
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val elevationRad = Math.toRadians(elevationDeg)
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val turbidity = 1.0 + (it % turbCnt) / 100.0
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val turbidity = 1.0 + (it % turbCnt) / 2.0
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val state = ArHosekSkyModel.arhosek_xyz_skymodelstate_alloc_init(turbidity, albedo, elevationRad.abs())
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val pixmap = Pixmap(1, gradSize, Pixmap.Format.RGBA8888)
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@@ -147,7 +147,7 @@ internal object WeatherMixer : RNGConsumer {
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}
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private var turbidity = 2.0
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private var turbidity = 4.0
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private var gH = 2f * App.scr.height
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private val HALF_DAY = DAY_LENGTH / 2
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@@ -158,7 +158,6 @@ internal object WeatherMixer : RNGConsumer {
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val parallaxZeroPos = (world.height / 3f)
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val parallaxDomainSize = world.height / 6f
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// we will not care for nextSkybox for now
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val timeNow = (forceTimeAt ?: world.worldTime.TIME_T.toInt()) % WorldTime.DAY_LENGTH
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val daylightClut = currentWeather.daylightClut
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@@ -166,7 +165,6 @@ internal object WeatherMixer : RNGConsumer {
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val globalLight = getGradientColour2(daylightClut, world.worldTime.solarElevationDeg, timeNow)
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globalLightNow.set(globalLight)
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/* (copied from the shader source)
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UV mapping coord.y
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@@ -190,8 +188,8 @@ internal object WeatherMixer : RNGConsumer {
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val degThis = deg.floor()
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val degNext = degThis + if (timeNow < HALF_DAY) 1 else -1 // Skybox.get has internal coerceIn
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val texture1 = Skybox.get(degThis, turbidity)
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val texture2 = Skybox.get(degNext, turbidity)
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val texture1 = Skybox[degThis, turbidity]
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val texture2 = Skybox[degNext, turbidity]
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val lerpScale = (if (timeNow < HALF_DAY) deg - degThis else 1f - (deg - degThis)).toFloat()
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val gradY = -(gH - App.scr.height) * ((parallax + 1f) / 2f)
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@@ -209,8 +207,6 @@ internal object WeatherMixer : RNGConsumer {
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}
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fun Float.clampOne() = if (this > 1) 1f else this
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private operator fun Color.times(other: Color) = Color(this.r * other.r, this.g * other.g, this.b * other.b, 1f)
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fun colorMix(one: Color, two: Color, scale: Float): Color {
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