audio engine: resize buffer without restarting the game

This commit is contained in:
minjaesong
2024-01-16 03:31:22 +09:00
parent 755ced9ea4
commit 2bd1b61a35
20 changed files with 39 additions and 121 deletions

View File

@@ -67,9 +67,4 @@ class Lowpass(cutoff0: Float): TerrarumAudioFilter() {
}
override val debugViewHeight = 16
override fun reset() {
in0.fill(0f)
out0.fill(0f)
}
}