audio engine: resize buffer without restarting the game

This commit is contained in:
minjaesong
2024-01-16 03:31:22 +09:00
parent 755ced9ea4
commit 2bd1b61a35
20 changed files with 39 additions and 121 deletions

View File

@@ -53,8 +53,4 @@ class Reverb(val delayMS: Float = 36f, var feedback: Float = 0.92f, var lowpass:
}
override val debugViewHeight = 0
override fun reset() {
buf.forEach { it.fill(0f) }
}
}