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fix: music stopped on intermittent mode makes graphic artefacts
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@@ -159,6 +159,9 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
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private fun setIntermission() {
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currentMusicName = ""
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nameLength = 0
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realNameLength = 0
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nameScroll = 0f
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nameOverflown = false
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}
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