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floating points packing for shaders
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@@ -7,7 +7,7 @@ import org.lwjgl.opengl.GL11
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class TerrarumGLinfo {
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private var _initialised = false
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val MINIMAL_GL_VERSION = 320
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val MINIMAL_GL_VERSION = 330
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var GL_VERSION = -1; private set
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get() = if (_initialised) field else throw UninitializedPropertyAccessException()
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