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more minor changes
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@@ -41,6 +41,7 @@ object AVKey {
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*/
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const val LUMINOSITY = "luminosity"
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const val DRAGCOEFF = "dragcoeff"
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const val FALLDAMPENMULT = "falldampenmult"
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/** String
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* e.g. Jarppi
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@@ -50,7 +50,7 @@ object PlayerBuilderSigrid {
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p.actorValue[AVKey.INTELLIGENT] = true
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//p.actorValue[AVKey.LUMINOSITY] = Color(0x434aff).to10bit()
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p.actorValue[AVKey.LUMINOSITY] = 214127943 // bright purple
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//p.actorValue[AVKey.LUMINOSITY] = 214127943 // bright purple
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p.actorValue[AVKey.BASEDEFENCE] = 141
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