mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-13 12:04:06 +09:00
adding/removing actors in game won't go wrong now (perhaps...)
Former-commit-id: c66db4b652e2fae34e66200aca4b101c16bab5d9 Former-commit-id: 5bafa85cabf7ead6db5f48475164d0694f66f15d
This commit is contained in:
@@ -13,7 +13,7 @@ object SpawnTikiTorch : ConsoleCommand {
|
||||
val torch = FixtureTikiTorch()
|
||||
torch.setPosition(Terrarum.appgc.mouseX, Terrarum.appgc.mouseY)
|
||||
|
||||
Terrarum.ingame.addActor(torch)
|
||||
Terrarum.ingame.addNewActor(torch)
|
||||
}
|
||||
|
||||
override fun printUsage() {
|
||||
|
||||
Reference in New Issue
Block a user