adding/removing actors in game won't go wrong now (perhaps...)

Former-commit-id: c66db4b652e2fae34e66200aca4b101c16bab5d9
Former-commit-id: 5bafa85cabf7ead6db5f48475164d0694f66f15d
This commit is contained in:
Song Minjae
2017-01-26 01:29:17 +09:00
parent 5a76b1cc13
commit 2d34db3022
4 changed files with 68 additions and 41 deletions

View File

@@ -13,7 +13,7 @@ object SpawnTikiTorch : ConsoleCommand {
val torch = FixtureTikiTorch()
torch.setPosition(Terrarum.appgc.mouseX, Terrarum.appgc.mouseY)
Terrarum.ingame.addActor(torch)
Terrarum.ingame.addNewActor(torch)
}
override fun printUsage() {