fixed bug: things go dark as inventory is opened

Not cloning the color when MULing was the culprit
This commit is contained in:
minjaesong
2017-07-03 02:55:33 +09:00
parent 9b32cf63ff
commit 2ea3ce0c67
9 changed files with 41 additions and 32 deletions

View File

@@ -32,7 +32,7 @@ object PlayerBuilderSigrid {
p.actorValue[AVKey.SPEEDBUFF] = 1.0
p.actorValue[AVKey.ACCEL] = ActorHumanoid.WALK_ACCEL_BASE
p.actorValue[AVKey.ACCELBUFF] = 1.0
p.actorValue[AVKey.JUMPPOWER] = 5.2
p.actorValue[AVKey.JUMPPOWER] = 9.0
p.actorValue[AVKey.BASEMASS] = 80.0
p.actorValue[AVKey.SCALEBUFF] = 1.0 // Constant 1.0 for player, meant to be used by random mobs