ActorWithBody: broke CCD again for fundamental error-catching, new tile STONE_BRICKS

Former-commit-id: 3d98f83f3d40f4423b403eae717a06ac6fc22531
Former-commit-id: 13616655a392941e0c91c3384384475ae0adb5db
This commit is contained in:
Song Minjae
2016-06-29 01:15:13 +09:00
parent 659921ae92
commit 2ed435165a
25 changed files with 289 additions and 1085 deletions

View File

@@ -89,8 +89,8 @@ class BasicDebugInfoWindow:UICanvas {
+ (hitbox.pointedY / MapDrawer.TILE_SIZE).toInt().toString()
+ ")")
printLine(g, 3, "veloX reported $ccG${if (player.physSleep) "(sleep)" else player.moveDelta.x}")
printLine(g, 4, "veloY reported $ccG${if (player.physSleep) "(sleep)" else player.moveDelta.y}")
printLine(g, 3, "veloX reported $ccG${player.moveDelta.x}")
printLine(g, 4, "veloY reported $ccG${player.moveDelta.y}")
printLineColumn(g, 2, 3, "veloX measured $ccG${xdelta}")
printLineColumn(g, 2, 4, "veloY measured $ccG${ydelta}")