updating Gdx.audio on separate thread

This commit is contained in:
minjaesong
2023-11-08 23:42:17 +09:00
parent beb7f1fb73
commit 2f11988353
8 changed files with 722 additions and 31 deletions

View File

@@ -74,6 +74,11 @@ public class App implements ApplicationListener {
(VERSION_TAG.isBlank() ? "" : "-"+VERSION_TAG) + (snap == null ? "" : (" (" + snap + ")"));
}
public static final String getVERSION_STRING_WITHOUT_SNAPSHOT() {
return String.format("%d.%d.%d", VERSION_RAW >>> 48, (VERSION_RAW & 0xffff000000L) >>> 24, VERSION_RAW & 0xffffffL) +
(VERSION_TAG.isBlank() ? "" : "-"+VERSION_TAG);
}
/**
* when FALSE, some assertion and print code will not execute
*/
@@ -1182,7 +1187,6 @@ public class App implements ApplicationListener {
AudioManager.INSTANCE.getMasterVolume();
audioManagerThread = new Thread(new AudioManagerRunnable(), "TerrarumAudioManager");
audioManagerThread.setPriority(2);
audioManagerThread.start();
Terrarum.initialise();